AI Insights · Timothy · July 2021
Top 5 Interactive Story Games in the Netherlands: Q2 2021 Performance
Discover the performance of the top 5 interactive story games in the Netherlands for Q2 2021, including weekly downloads, revenue, and active users.
In the second quarter of 2021, the interactive story games market in the Netherlands witnessed varying trends across the top 5 apps. Data from Sensor Tower reveals insights into weekly downloads, revenue, and active users, providing a comprehensive overview of the market's performance.
Chapters: Interactive Stories from Crazy Maple Studio, Inc. saw weekly revenue fluctuate, peaking at approximately $13.9K in the week of June 21. Weekly downloads showed a mid-quarter peak, reaching 1.6K in the week of May 3, while weekly active users experienced a slight decline from 12.4K in early May to 10.5K by the end of June.
Choices: Stories You Play by Pixelberry Studios experienced a peak in weekly revenue at around $10.9K in late April. Weekly downloads reached their highest point at 2K in the first week of May. Meanwhile, weekly active users saw a decline from 34K in early May to 22.7K by the end of June.
Episode - Choose Your Story from Episode Interactive showed a peak in weekly revenue at about $8.6K during the week of June 21. Weekly downloads were highest in early May, with 3.2K downloads. Weekly active users remained relatively stable, hovering around 8.8K towards the end of the quarter.
Time Princess: Pearl Girl by IGG.COM saw weekly revenue peak at approximately $5.2K by the last week of June. Weekly downloads were highest at the end of March with 5.1K downloads, but saw a significant drop mid-quarter. Weekly active users increased from 3.6K in early June to 4.7K by the end of the month.
Love Villa: Choose Your Story by Fusebox Games experienced fluctuations in weekly revenue, peaking at around $3.7K in the week of May 24. Weekly downloads reached their highest point at nearly 2K in early May. Weekly active users peaked at 8.4K in the first week of May but declined to 3.7K by the end of June.
For more detailed insights and data on these interactive story games, visit Sensor Tower.